The Things You Can Do With Melded i170 Stats

Hi everyone! After completing all i170 sets there wasn’t much left to my personal Crafting Endgame besides some experimenting to find optimal Endgame rotations. So far I’ve come up with 2 rotations that I’m quite fond of!

My Stats:

853 Craftsmanship
853 Control (With food)
472 CP (With food)

Please keep in mind that I cannot verify the reliability of these rotations if lower stats are used.

The first rotation can be used by every class as it has a little bit of everything in it. It also has an almost guaranteed Progress phase and 12 total Hasty Touches, 11 under SHII. It can be done with the minimum 2-Star stats however it requires 468 CP to function with 0 Goods for Tricks of the Trade.

Cross Classes:

Steady Hand II – SHII (CUL)
Hasty Touch – HT (CUL)
Maker’s Mark – MMark (GSM)
Flawless Synthesis – FS (GSM)
Comfort Zone – CZ (ALC)
Waste Not II – WNII (LTW)
Ingenuity II – INGII (BSM)
Byregot’s Blessing – BB (CRP)
Careful Synthesis II – CSII (WVR)
Piece by Piece – PbP (ARM)

Recommended:

Tricks of the Trade – ToT (ALC)
Reclaim – Rec (CUL)

With at least 853 Craftsmanship I can fail/ToT up to 3 FS and still complete the rotation, however if I lose more than 3 FS I usually skip the HT right after MMII and add a 4th CSII at the end. Less Craftsmanship means less room for FS failures, however you can always nix the un-buffed HT in favor of a 4th CSII at the end like I do when I have 4+ FS failures.

With 853 Control I’ve found I can fail up to 3 HT total and still reach 0%-100% HQ without a single Good, additional starting Quality and/or Goods will increase this buffer.

This second rotation was built with the intent of guaranteeing the highest possible Quality with an almost guaranteed Progress phase as well. It only has 8 cross-classes so it can naturally be used by any class.

Cross Classes:

Steady Hand II – SHII (CUL)
Maker’s Mark – MMark (GSM)
Flawless Synthesis – FS (GSM)
Comfort Zone – CZ (ALC)
Waste Not II – WNII (LTW)
Ingenuity II – INGII (BSM)
Byregot’s Blessing – BB (CRP)
Careful Synthesis II – CSII (WVR)

Recommended:

Tricks of the Trade – ToT (ALC)
Reclaim – Rec (CUL)

853 Craftsmanship leaves me room for a staggering 4 FS fails/ToTs without changing the rotation, though if I fail/ToT 5+ I’ll replace one of the last 2 BTs with a CSII.

853 Control guarantees me 6.7k Quality without considering any possible Goods during MMark that I can use to replace a BT with an ST or Goods that pop up during the rotation itself that I can PT.

The second rotation is a double edged sword however. If I start with 2.7k Quality I can practically guarantee 100% and any Goods I get are kind of useless, however if I start with less I’m at the mercy of RNG for Goods to bump the ending Quality up from 6.7k. Because of this I tend to use the first rotation the majority of the time and I use the second only when I have 2.7k+ starting Quality.

Please let me know if you have any thoughts or suggestions for improvement!

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