The Path of Exile Hierophant provides a mixture of non-conventional sources of damage, defenses, and general utility aimed towards spell and totem customers. They have access to further totem limit, with totem enhancements and bonuses that scale with added totems to accompany it. In this Post, We will share two Poe 3.2 Templar Hierophant Builds For you.
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[Poe 3.2 Hierophant Build] 3M Shaper DPS – Theorycrafted Penta-Totem Lightning Tendril/Spark Hierophant Build
Just did the math with true mirror tier Opals, and also the harm continues to be more than 100k DPS much less per totem. The issue lies in the reality that we’re employing spells and cannot use WED; meaning our only two possibilities are Lightning damage or Crit Mult. Even having each of these at max roll on a perfect implicit I’m hitting 552k Shaper DPS per totem vs. 615k Shaper DPS per Totem with two Kiks and two Shimmerons. A great wand is just far an excessive amount of harm vs. any other solution I’ve attempted.
Think about Something And Everything In this Guide As Subject To Adjust Since it Is Tested And Fine-Tuned All through The League. Do not Contemplate This Guide As Being Final Or Complete; It is Strongly A Function In Progress.
Spent The Final Couple of Days Pouring Over The Hierophant Changes And Developing My 3.two League Starter That Needs to be Simple To acquire Going, But additionally Scale Into Having the ability to Destroy The Finish Game Conveniently.
+ Straightforward To obtain Began.
+ Gearing Really should be Rather Easy And Low-priced.
+ Super Relaxed Playstyle.
+ Rather Protected Because of Totem Playstyle And Fairly Good Regen And Life Pool.
+ Harm Is Ultra Powerful.
– Totems (Will depend on Individual, I Like Totems)
– Clearspeed Isn’t Auto-Bomber Zoom
Skill tree: https://www.pathofexile.com/build/wWjbfa
PoB Hyperlink: https://pastebin.com/qfZNDVMd
Example Hyperlink: http://www.pathofexile.com/forum/view-thread/2092216
[Poe 3.2 Hierophant Build] Shock Nova or any other AOE spell – SSF / League Starter Quad AOE Crit Totem Hierophant Build
This Build for an SSF Hierophant in 3.two. Getting an SSF build, there are actually no uniques, and I won’t go too deeply into gearing outside of all-around stats to look for and craft, so this build will not be encouraged for newcomers who want plenty of facts about certain gear. SSF starter builds normally need to adapt and change to utilize the Gear which you discover, and I may also change the primary skill to anything else if shock nova just isn’t living up to expectations. The tree is quite generic, so any AOE spell should really work. A handful of examples of other periods I will attempt along the way are the dark pact, storm gets in touch with, lightning tendrils and perhaps vortex.
+ Hierophant appears fairly sharp with alterations in 3.2
+ Totems are a fairly safe playstyle and may do pretty much all map mods, apart from maybe no regen in this case.
+ 4 totems with substantial AOE (71% from tree and ascendancy) should be advantageous at mapping.
+ new ascendancy nodes give us some good mana/life regen for defenses, as well as a bunch of placement speed so it ought to feel quite smooth to play.
– Getting ideal gear in SSF might be difficult for a crit build.
– You can find probably stronger skill gems around for SSF, dark pact or glacial cascade one example is.
– With all the focus on life nodes, the damage scaling could not be higher adequate, but I suspect Hiero ascendency will carry it.
– Applying Elemental Equilibrium is awkward when utilizing a lightning spell, and we lose boss DPS from not taking it.
– DPS on bosses may not be adequate; it’s always tough to tell with SSF theory crafted spell builds, exactly where you can not place the distinct gear into the path of the building.
– Can not depend on Call from the Brotherhood ring to slow down enemies and present easy EE in SSF.
Skill Tree: https://goo.gl/ZCHVms
PoB Link: https://pastebin.com/v65BLVEV
Instance Link: http://www.pathofexile.com/forum/view-thread/2092445
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