FFXIV Review After Playing Free Trial in 2016 – New Player’s Opinion

It really bothers me when people act like the Main Story is such a big deal breaker in this game. People need to stop treating it like a “Hop in the action MMORPG” its a Final Fantasy game at its core and thats what you should be expecting. It would be like complaing about having to do the story line in FF1-10-12-13.

Because the combat at higher levels is totally different to the obviously more basic intro-level combat you’ll see at 20. Reaching L20 in a new class can be done in a few hours maybe and the first dungeons obviously aren’t challenging. The game has a stupid amount of systems etc going on and wants to let players engage with as many as they want, so it takes a lot of time to introduce them all individually. Hence yeah, the start is slow.

I’ll tell you why: Because most classes are boring in the beginning and early dungeons are also boring. An example is Black Mage. Black Mage, or it’s beginning class the Thaumaturge is probably the most boring class you’ll ever play at the first 20 levels. It seriously is just a boring, spam fest of the same spells. Thunder 1 > Fire I spam until you are unable to use Fire 1 anymore then Transpose > Blizzard 1 just as filler and then when MP regens it’s just Thunder 1 > Wait for MP tick > Traspose > Fire 1 spam all over again.

When you get the job Black Mage and level it up a bit more (because honestly it’s still boring when you barely unlock it) and get Thundercloud and Firestarter traits, the job easily becomes more entertaining. Your AoE rotation doesn’t even get entertaining at all until 50 because until 50, all you are going to be doing is spamming Fire II. With Lv50, you get Flare. Still going to be spamming Fire II most of the time with AoE, but Flare is basically the finisher to your AoE rotation each and every time, because the big boom carries some great numbers of DPS. Single rotation gets fun when you unlock the traits I said above, but it gets REALLY fun when you unlock Fire IV, which is the last spell you unlock at 60.

You see where I’m going with this? It’s nice to see the basics, but if that’s all you are willing to see before even trying out the full game (not the demo), you are missing out on a lot of fun and stuff these kind of reviews can’t tell you about. Of course all that is shown in the video is boring. Not saying he did a bad job on the review, but at those levels, it’s almost hard to really do anything great hence why it looks boring.

They removed (or expanded) the Level and Currency cap for Free Trial users now, AFAIK. I played the game for 14 days at Steam and managed to achieve Lv. 29 as Arcanist and Lv. 25 as Thaumaturge, using the same character… and it is really charming, immersive, pretty much what you expect from a Final Fantasy. I will definitely purchase the game soon and continue with my character progression.

at 1:09 you say it’s straight from world of warcraft. I played ffxi and wow, ffxi came first it came out in Japan first then in 2006 it hit the states. the dungeon idea of having certain roles for players and certain mechanics for bosses have been around for many years way before video games.

The majority of clearing healers don’t need mana at that point

Thus, if 1 target only (the main one) then that target will take 100 + 200 potency damage. If 2 targets, main target will take 100 + 100 potency and 2nd target will take 100 potency. If 3, then 1st target is 100 + ~67, 2nd target is ~67 and 3rd target is ~67. And so on. It’s overall damage won’t really increase regardless of how many targets there are, and will do more damage per target the less targets there are.

my reasoning is just based on experience and observations. i know 3 groups where the healers don’t need mana at that point on 3rd leg. i dunno what they’re doing gcd by gcd or how they manage their manage with ethers or refreshes; i just know that all of them do it well enough that they don’t need mp on the 3rd leg. 4th and final phase is different per group; my own group’s healers don’t need mana other than 15s HC mana+15s~ normal mana in last phase, for the entire fight. so from my pov, the majority of clearing healers don’t need mana at that point, and that’s why i said that you should not need mana at that same point.

I hope they make an AF2 set in dungeon gear or something for new jobs. I want a Mustadio set. I tried to glamour it using a yellow dyed tunic and a pair of blue dyed kecks, but it looks awful. Also why can’t we get goggles that can /visor so they’re on our foreheads instead of over our eyes?


the thing about the loss of mana in A4S is that it’s 100% planned around, losing your entire MP pool sounds terrible at first but when you save your resource skills for them it’s really not that bad. It also allows you to be really careless about your mana leading UP to wirbelwind casts, since essentially any mana you’re still sitting on as it casts is “wasted”, so you’re free to burn it all away however you’d like.

They all line up very nicely with the start of the phase so I’ve been popping them there, immediately at the transition after adds. But ferrofluid will come out midway through Wildfire so I’ll lose a couple of GCDs being stunned, not sure if that’s worth it, better to wait till after?

Depending on how long ago he swapped It’s going to take him a while…A4S is pretty tricky for machinists and if he’s new to the job and new to doing it on a4s at the same time his dps will be crap (and he’s only i198 which is kinda low). So that looks about right for someone just picking it up.

Also you should post some more information if you want more information…821 DPS means nothing really…If he’s 821 at the start it’s super bad, 821 after he’s had to sac himself and still doing 821 isn’t to bad though since he’s a noob. Also shouldn’t he be here asking for tips or looking at this and not you?

The numbers I posted above were usually 2nd/early 3rd leg parses with a few quarantines. If the fight were to progress any further, and with my group’s strategy of making the BRD/MCH sac 3x times, I would imagine his DPS would be around 500 – 800 for the entire fight. As for the specific tips I was looking for, I found a few watching Aiuri’s POV streams.

I love the aesthetics of the machinist job but its complexity kinda worries me. My main is scholar but my secondary is dragoon and I think I’m not too bad at it. I know the rotation well and do good dps. Compared to dragoon, is machinist really hard? I’m not really used to reacting to unforeseen events on dragoon since the only rng bit would be deciding if I should use Wheeling Thrust or Fang & Claw depending on the proc and from what I’ve seen machinist relies A LOT on procs. Is there someone who plays both and could put them in perspective?

2nd reload/rico/reassemble – on CD if it comes up in first phase. you will unlikely use all of your ammo; but you can keep storing ammo with QR for the lone knight dps check while you do the megaflare pillar+holy chains. if you push first phase with really high dps (all i210 etc) these skills won’t be off cd before phase change, but otherwise, you can get a bit of extra dps here.

FFXIV Lore: Unmasking Yda

The Mandeville’s never struck me as blatantly stupid. Just extremely eccentric. Hildebrand has some of the most idiotic ideas ever. But they still always pan out. But that whole family mostly gives the impression of they are so eccentric they just seem weird.

Granted, The Most Gentlemanly Mandeville’s observation skills are that of a small child. I mean, Greg was spending most of the story bragging he was the sword thief, and Hildi never really thought twice about it until he tried to steal his spear.

I love the theory of Yda being a runaway from Ala Mhigo, with the recent kind of “teaser” in the 3.3 recap quest I feel as if Raubahn would be much more compelled to take back Ala Mhigo if he found out about Yda potentially being a princess.

Although I agree with your second theory more, I highly doubt that Yda is dumb more like she likes of has to put that type of charade more so that no one can see her extensive knowledge and thus no one doubting her or questioning her out of her comfort zone.

She’s also surrounded by the greatest minds in Eorzea when it comes to the science of primals, and most of their conversations revolving around that subject. Most people in that situation would look quite stupid.

Okay so I finished up the 3.4 MSQ last night and boy have they started heavily hinting at Yda being something special… There is one bit inparticularthat is of note, she is recognised by one of the Ala Mhigans at little ala mhigo… Except that she hasn’t aged one day in twenty years…

In your Unukalhai video, you pointed out that Gaius and Livia very well may have been able to have a child together. What if this child is Yda? It’d fit perfectly, it’d mesh with the theory that she was Garlean and that hiding her third eye is the reason for her mask, and it’d even give her a reason to sympathise with the Ala Mhigans as she would have seen the plight of the Ala Mhigans first hand and may have defected from Garlemald similarly to how Cid did, taking the alias of Yda in doing so to hide her identity.