mogffxiv – Launch trailer and screenshots for Hitman’s second episode

Agent 47 sends us greetings from Italy in the launch trailer and screenshots for the second Hitman episode called “Sapienza – The World of Tomorrow”, which will be released digitally on April 26.

In the trailer a potential target talks about his evil intentions and we learn more about the coastal city Sapienza with its small alleys, red rooftops and piazzas. Lying underneath, there is a secret laboratory Agent 47 has to enter.

The new episode is included in the Full Experience bundle of the game. Buyers of the Intro Pack can purchase Sapienza – World of Tomorrow for about 10$ or upgrade to the full game for 50$.

Alongside the new episode the long-awaited Elusive targets are promised to be implemented. These are NPCs you can only eliminate in a single attempt and for a limited time before they are gone forever.

mogffxiv | More details about the World of Final Fantasy soundtrack

Since details about the joyful World of Final Fantasy game are quite sparse, we were very happy to sit down with the game’s composer Masashi Hamauzu and German pianist Benyamin Nuss in an exclusive interview.

Talking with the help of translator Manuel Chillagano, Masashi Hamauzu expressed he is not the kind of composer, who tickles the ivories right from the start. He spends a lot of time planning and thinking about the soundtrack.

“Most of the soundtracks I composed were created for games with a rather dark and severe setting. Now we got all this happiness and the cute characters and at first I was a bit unsure, but in the end I could approach the game very positively,” Hamauzu told Nova Crystallis.

Works on the soundtrack are already completed and Hamauzu provided original compositions, as well as re-arranged tracks from previous Final Fantasy games. He revealed to us that about 50 tracks on the soundtrack for World of Final Fantasy were created by him with additional tracks by other composers.

While Hamauzu was still quite mum about the involvement of other composers and artists, he mentioned that German pianist Benyamin Nuss belonged to the team and played a complex and difficult song. The 26-year old pianist dedicated his debut album Nuss Plays Uematsu to the Final Fantasy game series, played for the international concert series Symphonic Fantasies, Distant Worlds as well as on the game soundtracks of Kingdom Hearts 1.5 & 2.5 Remix and Legend of Legacy. Benyamin Nuss is currently on tour with A New World: intimate music from Final Fantasy.

Learn more about the two musicians in our exclusive video-interview, which will be released soon at Nova Crystallis.

NieR Automata release window to be revealed at E3 2016 – mogffxiv.com

Alongside the screenshots that surfaced days after the NieR Concert & Talk Live event, Famitsu has now published their interview with the developers of the game on their website. In the interview, they mentioned that they are still working on adjusting 9S AI movements, Yoshida-san is almost finish doing the illustrations and Okabe-san is still working on the music.

Fans can expect the next batch of information for NieR Automata to arrive next in just less than 2 months from now. Not only will Square Enix be presenting a new trailer at E3 2016, they also plan to reveal the release window for the game at the event.

In addition, the PS3 version of the original NieR joined the Final Fantasy XIII series and MindJack on Sony’s PlayStation Now streaming service in Japan last week. This allows the game to be streamed to PlayStation 4, PlayStation Vita and other devices. These titles are available to rent at a cost of 216 yen for 30 days or 90 days for 389 yen (including tax).

NieR Automata is currently being developed on the PlayStation 4 by Platinum Games. You can view a set of new screenshots and more details about the characters here.

Via Famitsu.

mogffxiv | Kingsglaive: Final Fantasy XV commercial promotes Japanese theatrical release

Square Enix has released a short video promoting Kingsglaive: Final Fantasy XV today – seemingly the first in a series leading up to the film’s theatrical release in Japan.

As we learned back at Uncovered: Final Fantasy XV, Kingsglaive is a full-featured CGI movie set alongside the Final Fantasy XV game and told from the perspective of Noctis’ father, King Regis. While the movie focuses on Regis, the game itself will focus on Noctis’ side of things along with the importance of the bond between father and son. Kingsglaive won’t be required viewing to understand the full story, but will offer more depth for those interested in the Final Fantasy XV universe.

Kingsglaive: Final Fantasy XV will hit Japanese theaters starting on July 9th. Those who pre-order tickets are eligible to receive a A3 sized metallic poster upon purchase.

mogffxiv | Kingsglaive: Final Fantasy XV Audi R8 Regalia specs revealed

During the Uncovered: Final Fantasy XV event in Los Angeles a special partnership between Square Enix and Audi was announced: an Audi R8 car modeled after the Regalia will be featured in the companion CGI-movie – Kingsglaive.

Speaking exclusively with Nova Crystallis, Audi Germany revealed that the car model in Kingsglaive is an Audi R8 plus Coupé 5.2 FSI quattro with 610 PS. The R8 has a top speed of 330km/h (205 miles/h) and accelerates from 0 to 100 km/h in 3.2 seconds.

Audi told us that the custom design currently exists as CGI only and was created at Square Enix by director Takeshi Nozue and designer Kenji Kini.

Generally, the R8 plus Coupé 5.2 FSI quattro is manufactured at the Audi assembly plant in Neckarsulm, Germany. There are indeed plans to build a single Regalia R8 car, but according to Audi there are no concrete plans at the moment.

The normal retail version of the R8 plus Coupé 5.2 FSI quattro costs about 190,000€ (aprox. $213,200/276,500AUD). It is currently unknown what Square Enix plans to do with this unique R8 Regalia car.

Below you’ll find a gallery – including the known shots of the custom Regalia R8 – as well as images from the original Audi R8 plus Coupé 5.2 FSI quattro in black.

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mogffxiv – New Dragon Quest Heroes II screenshots detail Torneko, Maribel and more

Since revealing the first trailer and details for the game back in February, Square Enix has steadily released new screenshots for Dragon Quest Heroes II. We’ve gathered the latest batch of images featuring some of the game’s new characters and gameplay additions, which you can find in the gallery below.

Represented are our main four original characters – Razel, Teresia, Caesar, and Ornace – along with Torneko (DQ4), Maribel (DQ7), and Gabo (DQ7). Torneko is a versatile fighter that can use a variety of tools to attack up close or from afar. Maribel specializes in magic and long range techniques, while Gabo is an intense physical fighter with the ability to spew flames.

Newly introduced are also Party Combos, where the player can configure abilities that allow combos to continue immediately from one character to the next, allowing for even longer damage chains when taking on hordes of enemies.

Dragon Quest Heroes II is set to launch in Japan on May 27th for PlayStation 4, PlayStation 3, and PS Vita.

mogffxiv | Here’s a closer look at Final Fantasy IX’s new features on PC

Final Fantasy IX‘s recent release on iOS and Android came with a multitude of new features, all of which have transposed to the PC version. That includes updated character models (sans unsightly texture seams in the Android version), the ability to use cloud storage for a single save file.

Should you get a game over screen during the game’s key boss encounters, you’ll be able to continue from the title screen shortly before the boss battle commences.

In the video below, we take all these new features for a test drive:

  • High Speed Mode [F1] boosts the tempo of the game — everything including traversing the world map to fighting battles. For those of you interested in Excalibur or Excalibur II runs, note that this mode does not affect the in-game playtime clock.
  • Fill HP/MP/Trance [F2] will refill each gauge to maximum in battle, and will send each character into Trance Mode.
  • 9999 Damage Mode [F3] will ensure your attacks will inflict 9999 damage.
  • No Encounters Mode [F4] will eliminate all random encounters — bosses and story battles not included.
  • Auto-master Abilities [Menu] automatically masters abilities on equipment you’ve collected, no AP farming needed.
  • Auto Lv. 99/Max Magic Stones [Menu] boosts you to the maximum experience level and allows you to use the maximum amount of magic stones for abilities.
  • Max Gil [Menu] pads out your wallet with the maximum amount of gil.

The updated version of Final Fantasy IX is now available for Windows PC, iOS, and Android.

Masashi Hamauzu – works for piano concert to take place in Cologne next week – mogffxiv.com

Next week on Wednesday, April 20 at 19:30, a special concert titled “Masashi Hamauzu – works for piano” will take place at the Loft Köln in Cologne, Germany.

German pianist Benyamin Nuss – who is headlining the event – told Nova Crystallis earlier this week that he will play several of Hamauzu’s compositions from Final Fantasy X and XIII – such as “The Promise” and “Nascent Requiem” – as well as tracks from Legend of Legacy, SaGa Frontier 2 and Unlimited SaGa. Hamauzu himself will also be in attendance.

Hamauzu, who was actually born in Munich, has worked together with Nuss for several years now. Previously, Nuss played for Hamauzu’s solo CD projects Klavierwerke, Opus 4 and Pianoschlacht live.

Additionally, fans at the show will have a chance to visit with both musicians for a special autograph session. Details and tickets can be found over on the official event site as well as the concert’s Facebook page.

NieR: Automata artwork and gameplay revealed, new characters detailed on mogffxiv

Square Enix has revealed two new characters from NieR: Automata along with never before seen artwork by Akihiko Yoshida following today’s NieR Music Concert and Talk Live event.

2B (pictured above) – who we’ve known since the game’s reveal – is joined by two other androids:

YoRHa No. 9 Type S, or 9S, is described as kind but somewhat childish. Relatively speaking, he’s too emotional and friendly for a YoRHa unit. 9S specializes in mission researching and is greatly skilled in intelligence gathering through hacking. He’s voiced by Natsuki Hanae.

The second character revealed is A2, or YoRHa Type A N0. 2. This android was made operational way before the 2B and 9S models were produced. She’s described as a “vortex of hate from the past” and doesn’t talk much. As a result she always acts independently. A2 is considered a prototype of the YoRHa series and heavily focuses on melee attacks. She’s voiced by Ayaka Suwa.

Additionally, snippets of gameplay were shown off during a live demonstration at the event where the staff confirmed they’re aiming for 1080p resolution at 60 frames per second. The videos below showcase 9S and 2B battling against various enemy types in what looks to be an old abandoned warehouse of sorts. Credit to xenosaga7 for capturing and uploading the new footage.

NieR: Automata is currently in development for PlayStation 4.

Source: DualShockers