The premade party only thing should remain

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If anything I think the premade party only thing should remain, you should be made to start from floor 1 not 51, to get to 101-200. And if you wipe, you should be forced to restart from floor 1 after a week long ban from POTD completely. With your stats reset to +0 on both arm and armor (or +1 if that’s what it started at by default). And yes, I know a certain someone is going to come here and tell me not to have kids again… but I still stand by my beliefs in this. It should be a timesink in terms of getting to the floor, and then brutally difficult once you reach it, and failure should be punished heavily.

I’m fairly certain if you’re asking for this you haven’t touched 150+. No healer? Dead. Someone not on the ball with dodges? Dead, potentially even wiping the entire party. Some random pulling hate on a Chimera at a bad time? Everyone gets AOE’d and instant-wipe.

Pretty much this. Good luck with Behemoth on 170 (?) with randoms. I cleared 200, and the last 30 or so floors are some of the most mentally draining things I’ve ever done in this game. The rng nature of the place has you on edge constantly, because you know that one false move (chimera trains anyone?) is gonna make the last 4 hours you spent in the place mean absolutely nothing.

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Most of the people in my FC that run PotD don’t try to run just 10 floors a week, they try to run the whole thing in one day. So that 4-8 hours or w/e is a pretty significant amount of time to lose. I’d actually feel WORSE if I spent 9 weeks getting to floor 190 and wipe than grinding away my saturday afternoon and wiping. I’ve avoided it simply due to the having to start over at lvl 51. Like others have said, 51-150 is very boring unless the party is bad and losing that time grinding through boring floors is just not worth it to me. I factor in “potential time lost” in my time commitment, not just setting aside time to do something, I guess.

I would prefer starting at 101 but wiping on floors 101-150 will only make you restart on the floor after the last boss you beat (111,121,131,141). Then on 151+, if you wipe, you lose all progress and start over at 101. To me, that would get more people to at least try it since the starting levels aren’t that punishing. I’d settle for just starting at 101, tbh.

Actually no. Floors 101-200 isn’t really hard enough to require a fixed party. And the great thing about opening it in the Duty Finder is that if people want to take the risk of getting wiped because of a bad player, they understood that when they used the Duty Finder, yet you can still go in with a fixed party if you want.

Actually, no. You can handle every floor without a dedicated healer just fine. You simply need to be careful and know when to exploit your self heals. Paladins can also serve a pseudo-healer if needed and we all know Warrior is just stupid with all its self-healing. Would the necessary coordination work in duty finder though? Probably not. At the same time, who cares? If you don’t want to risk a bad group, you can still go in with a premade.

150+, there is a Flood Dragon mob that turns around to use an ice puddle AOE 5-6 sec after you pull it that does around half health on non tanks on impact and applies a frostbite that ticks for an insane amount of damage (5k per tick on dps) that will drop someone in about 2 ticks with no healing or cleanse. Need a fast cleanse for that or paean if no dodge. Worst mob in there.

Chimera is next since the voices need to be silenced and a non dodge causes a one shot. The worm doesn’t use the draw in insta wipe unless you dps it too slow. Crawler uses a really bad poison but if you stun after getting slowed you can avoid it.

They are not going to remove the option of going in with a fixed party, if that is what you want. All we are asking is to let those of us that want to go in with matched to be able to do so. It is called give me the choice and I can decide what I want to do. To just have it gated for no REAL reason is ludicrous.

The funny part of this is that there REALLY is NO reason to have it gated. You can choose what you want to do if you want to go it with fixed party that is YOUR choice. Don’t try to dictate what I am doing based on what you want to do. No one is asking you to join a mixed party if YOU do not want to. You queue as you see fit. What is the big deal? I pay $$ and I want to have a choice that’s called freedom of decision. Is there an amendment for that? How about “Freedom of Choice” is a fundamental right, grouped with a “Right to Privacy”. The Ninth Amendment alludes to it and the Fourteenth Amendment enforces it.

The FFXIV Mentor Crown [Satire/ Funny Machinima]

Me telling a mentor how to heal,dnt you have regen? “oh didnt realize i had that” your healing in cleric stance “dnt tell me how to heal im a mentor”…..God help the people your teaching.

I’ve been in too many fights with mentors who really just have the crown to show off.. they don’t even know simple mechanics half the time and neglect to perfect their class… turn off the crown and do guildhests until you deserve the title noob…

I’m not the beast teacher but even if I was I would gladly accept new ways of playing and advice to better see what methods work best for certain types of players. What I worry about not getting respect just because I haven’t done raiding and Savage which is extra points to the end game, yes, but just because I don’t complete it doesn’t mean I don’t have knowledge of a lot of things like my class.

Good mote that seems to have fallen through the cracks, is that the mentor icons are getting a graphic change separating between hand/land/ combat.

FFXIV: Heavensward – Dark Knight All Job Skills and Abilities Guide

One question. To become a DRK, you firstly must level up any job to level 50, right? Dragoon for example, once yo get to that level and finish the requiered quest in Isghard, I heard you start at level 30, but I dont really understand that, i mean im new in the game and i dont see how can you be level 50 as dragoon and at the same time level 30 as dark knight. Is that in this game you can actually be all the classes with only one character? Am i able to be archer also?

Another thing that worries me is that thing called cross jobs or something like that, I would like to be lancer until i get to dark knight but i heard its preferable to level up as a paladin or gladiator(i dont like them) is there any problem if I get to lvl 50 with a lancer and then become Drk as my main job? Best regards.

i just got Dark Passenger and i was racking my brain trying to figure out how the hell was it useful cause a 150 potency straight line attack with a half a minute cooldown sounds meh but clearly later getting Dark Arts it becomes much better making it be 250 potency and adds Blind for 15 seconds.

With Dark Arts it becomes a great ability to use when pulling. It works similar to Flash, but is a little more difficult to use because of its frontal AoE style. However, it actually does damage unlike Flash. Additionally, it is oGCD, meaning you can weave it into your weaponskill rotation!

Aren’t you sad that the video you show at the end has a sweet aura on the drk’s feet but in the game is isnt there? I thought that was Grit’s aura but they must of took it out. so sad.

this video is wrong about your highest hitting attack, it is not soul eater…. its power slash that is your highest hitting. Soul eater has a combo potency of 260 while power slash has 300. the only way Soul eater has the highest is if you use dark arts witch then makes it a 400 potency and must be combo’d to reach it.

Thundercloud change was extremely beneficial in A1 Savage

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I do believe there is no reason to use Sharpcasft Fire 1 in between rotations DPS wise. You gain more betting on the 40% and having a free Thundercloud proc worth 780 Potency after that Fire 1. This mean it should do about 660 Potency if you clip 3 ticks. 700 Potency if you clip 2 ticks. It’s much better than Fire 3 proc. Actually, F3 proc is 432 Potency and T3 Thundercloud is 460 Potency + 320 from ticks lol.

I’m not saying your numbers are wrong but they may be misguided. Don’t forget to take opportunity costs into account. Every potency you take from the previous Thunder, every F4 you turn into a B1 or another T1, will make it a lot less simple than just 780 vs F4 vs F3 (IE even though technically using a Thundercloud at 18s left of Thunder is a DPS gain in pure potency, it’s not actually a tangible DPS gain because you traded a different move + last Thunder’s duration + a potentially weaker future Thunder since you’d be clipping then too for that Thundercloud). In some cases Thundercloud will straight up be virtually the same DPS as without if you clip too hard and you lose a F4, and clip near the end and you might be losing 300+ potency by trading in a B1 for an F4.

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Not saying Thundercloud doesn’t have a place, or your idea about Sharpcast T1 definitely isn’t real (I see a lot of opportunity cost there though), just I think you should look deeper than what a DoT will do for you right then and there; after all, if on SMN you do Bio > Bio, technically the second one is almost full potency but you just made that first Bio absolute garbage. Without going into the math heavy I think it will mostly be a situational dummy increase depending on where it is in our rotation. I also think the best thing to know for now is if you have to dodge and you have Thundercloud it is absolutely worth it to skip a F4 later on in that instance, because that’s a real, tangible scenario where you wouldn’t have done anything without Thundercloud.

I wonder about that. If you use the whole 30 as efficiently as possible, say with procs and thunder during Umbral Ice, your second rotation might be just long enough to where you can just let enochian expire and wait the 5 seconds to refresh it.

Doesn’t sound like a DPS increase, but it does sound like you’re giving more leeway for procs which might be a net increase.

I don’t think making thunder better was the right fix. It’s like if you were having problems getting furniture through a doorway and the solution was to get heavier furniture. I guess you might have an easier time making a larger doorway, though probably not on purpose.

All very good suggestions, though rather than having fire 4 affect AF stacks I think it should be able to proc firestarter. Since f3 is no longer our strongest spell outside of flare and since we have to worry about enochian falling off it would turn firestarter procs into a utility cast. Need to move? Fire 3. Accidentally lost all your AF stacks? Fire 3. This solution would give is slightly more dps in ideal situations without an unnecessary flat potency increase and would give us more tools for mobility and utility than we have now.

So far the Thundercloud change was extremely beneficial in A1 Savage. You can definitely exploit 2 targets to get multiple procs. I’m also extremely satisfied with my first kill parse on BLM. I did 1009 DPS and this is considering I got hit by a missile and lost damage near the end. It wasn’t the best but regardless I am content with it. I like the hard DPS checks, it’s really challenging.

I didn’t manage to break 1k, did about 50 less than you. There were some enrage wipes with me above 1k though, so I’m confident I can reach it. Group comp is PLD, WAR, SCH, WHM, MNK, BRD, SMN, BLM. It looks really bad now that I’m watching the video because I dropped Enochian early a couple of times trying to position adds and didn’t bother reapplying it before the jump because I’d just lose it again, so I just used 2.0 rotation until the jump and the thunder change really helped my DPS here I think. I made a lot of stupid decisions during adds where I could have done much better, but it was our best pull yet so I was just focused on not wiping the group. Also used a Pot when it was off CD instead of saving it for after the final jump, something I’ll remember next week.

FFXIV OST Duelling Theme / Palace of the Dead

I seem to hear a hint of ramuh’s theme a bit. It is pretty catchy. Are most of the music reused remixed together? and who is composing these music? I don’t remember.

Yeah there’s a lot of rearrangements and using motifs all over the shop to match what’s going on (this is mostly a rearrangement of Melt, the standard Heavensward battle theme for example). Masayoshi Soken is the composer, he took over after Nobuo Uematsu a while back.

MCH also got crazy burst, maybe even stronger than SMN. It’s entirely dependent on Between the Eyes though, so if someone hits your target out of bind or whatever you’ll fail miserably.

She’s wearing the Eikon Leather caster top (crafted il220) with the adept’s thighboots, which are the level 57 crafting ones you can buy with blue scrips. Those are the main bits.

FFXIV OST – Shiva’s Theme

White mage is a tricky healer but really really strong too. tricky in regards to MP management. Scholars are the laziest healers I know – with some good DPS support. AST healers are jack-of-all-trades, but master of none. See them more as time mages, being able to speed recovery (such as MP/TP), speed up attacks (arrow), speed up recast timers (Spear), or just have general dps increases/ dps taken surpression (bole).

For the rock song part I always get the vision of Shiva on stage singing it, with Garuda on guitar/backup vocals, Ramuh wearing sunglasses and playing bass, and Titan on drums.

I just started a week or two ago, and I got up to Titan using Mouse/Keyboard… But after about 3 FULL attempts, I was like imma try controller. Beat it in one go. Haven’t looked back. I just couldn’t react to AoE’s in time using keyboard.

I had the same problem until I switched to a mechanical keyboard. The electronic ones add too much latency on top of reaction times. Plus a decent mechanical board has macro buttons that make life super easy including crafting for you while you’re away.

While I like the fact that all the post-50 primals have two different tracks for their two phases, this one always sends chills down my spine. It’s so much better than Oblivion, it’s infuriating. Although the transition at Diamond Dust is still pretty fucking awesome.

while i enjoy all the music from FFXIV, this one took my by surprise, and how it’s timed with her using Diamond dust had me fanboying for a while after. (also brought me here to listen to it again, great piece) so thanks for making it easily accessible.
yes i could BUY the soundtrack, not even that expensive, but listening to FFXIV music while not playing FFXIV.. will naturally make me sit there and make me wanna play FFXIV. so it’s redundant!

it’s funny that everyone complain about how they play did you read the description of the video before complaining at their gameplay ? They where playing dum on purpose to capture the whole song correctly cause the figths is so easy its hard to be in it more than 2 minutes.

Archaeornis Leather is so expensive relative to other new things largely

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For old stuff, check out what’s happened to Rose Gold Ingots and Gold Ingots. All my Weathered Soldiery items converted into Rose Gold Ingots, so they might be tanking in value. Also, you can now buy all the Soldiery mats from the GC vendor. Since most people expected a new GC rank, I’ll bet most people did what I did and saved up 50k GC seals pre-expansion only to find that not only are there no new GC ranks, we’re getting tons of GC seals from GC turnins for crafting leveling, so we need to dump our seals fast. I’ll bet all GC mats are tanking… though some are also needed for airships, so that may go up instead. It’s hard to tell. On that note, Rose Gold Ingots are also needed for airships, so they might and might not be going down.

When I have time to go back into game, I’ll have to check the “c51” items from before and see if I’m a total derp and they were r120, not r115. Or if the lowest new crafter items are actually listed as c50 and are r115, which would be really weird. It’s looking like crafter levels are working the same as fish levels, I just didn’t pay enough attention to my own data. Oops! I’ll update it soon.

The best way to help me would be if you put your yields on the google doc I linked in the OP. There’s a “Public Data” page where anyone can put stuff. To use it: the “num” is the maximum number of that item you’ve ever gotten (chances seem uniform between 1 and max), the “times” column is the number of times you’ve gotten that result from desynthing (NOT the total number of items, just the number of times you received 1+ of that item), and ignore HQ/NQ (it’s 20% chance of HQ for all mats).

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If you send me your google account name via email or by posting it in the “Public Comments” section of the sheet, I can add a page for you to enter data on. The sheet is protected the way it is to prevent/reduce vandalism. Because reasons.

Bridesmaid is not that great on my server, since Field3 has crashed in just two days and sells for 20k or so now. Spruce wood and Hyppo leather have compensated the costs.I’ve started buying Archaeoskin Belts since 94d skill, with NQ bacon and Tinker it was 20ish percent. Out of about 40 successful desynths I had 0.9 gain 1-2 times, 0.8 about 20 times and the rest were 0.6 and 0.4.

Yeah, FC3s are no longer required for crafter progression, so it makes sense that they’re tanking. I’m so sad none of the new stuff uses demimateria (with trivial exceptions) I’ll update the LTW note next time I update the guide. Still, 6k for an i70 item isn’t that bad. You have to get up high enough to do the r115 stuff somehow.

Archaeornis Leather is so expensive relative to other new things largely because the skin is a pain to get right now. The enemies that drop it do so pretty rarely. I killed twenty and only one dropped the skin, though it did drop three. Compared to items that are mined or harvested, this is far, far slower – I obtained 60 Mythrite Sand (12 nuggets worth) in the time it took me to get 3 Archaeornis Skins (1 leather worth). The leather also takes Coerthan Tea Leaves, which appear to only be from an unspoiled node, unlike the base mats for other classes which take stuff from non-unspoiled. The easiest way to get it seems to be desynth, actually. The leaves are also needed for the next level of leather. Why couldn’t they have given us seeds for the tea leaves too? No new items can be grown in gardens…

So, everyone who is an LTW desynther and reading this thread, capitalize on desynthing the belts right now before the price of leather tanks. You can get them for only 9k from vendors if the MB prices are higher than 9k. The belts are r115, can drop up to two leather, and only have one other ingredient. You should be able to make much more than they cost as you level to ~140 dSkill, just like we did with the Bridesmaid’s Sandals. Just, uhh, if you’re on Faerie, don’t do this before I can.

So, it seems that the way to tell what’s r115 and what’s r120 for the c51 items is to look at the “Difficulty” of the craft. Items with 339 Difficulty are r115, and items with 421 Difficulty are r120. As a side-note, it seems the levels listed in XIVDB for the recipes are the “rlvl”s that I’ve been referring to. They have “Agate Ring of …” as “recipe level 115” and “Yeti Staff” as “recipe level 120”.

The Aery Dungeon Guide – Final Fantasy XIV: Heavensward

The first boss’ electrocution is a line AOE cast at each player, and the damage can stack, so it’s best to lightly spread. Also, the adds have very low health (WHM here, soloing them is easy), so I’d leave the tank tanking.

The second boss gains stacks equal to the amount of poison clouds on the field. The mustard bomb will eat four before self-destructing, giving everyone four stacks of poison (which is about 2k per tick). With good DPS, can rush him down without ever dealing with the bombs, but otherwise killing one at two or three stacks is a good idea.

Finally, the sleeping dragons don’t hit particularly hard. They aggro if you come close, open the chest near the second one, or if you kill one of the babies within a certain range of them; the scream wakes them. The range is such that if you pull the first babies onto the “web” or whatever it is, the scream won’t reach. Killing them isn’t bad, as they really aren’t that strong, and they give a lot of experience.

We’ve actively tried to kill ourselves multiple times in the place, so we know a good bit about it. For example: killing Estinien doesn’t remove the debuff on Nidhogg; it instead causes him to jump away and instant-cast Massacre. We were very disappointed that we didn’t get to fight a crazy powerful Nidhogg.

I know that when the waves of adds pop on the last boss that tries to attack our dragoon friend, it’s good to lb the last big dragon while Nidhogg is casting his wipe aoe. I ran this as nin, and the other dps, a friend, was bard. I also found it easier when you’re trapped in the sir, before you get trapped, move to someone who can get you down asap because if you aren’t cut down asap you die, I also found it easier to keep an eye on and heal or dragoon friend through out the fight since he will take the aoe damage from the orbs placed. Took about 4-6 wipes before we found a good position off to the side of our dragoon friend that was far enough so he didn’t take that much damage but was close enough for our healer to keep him up. It was a painful fight but once you get it down and know what you’re doing then it’s easy Thank you for your awesome dungeon guides and entertaining videos!!

From what I understand, each poison cloud up gives the second boss a damage stack, so letting a bomb eat them makes the boss do less damage. But of course, you want to make sure it doesn’t eat too many and kersplode.

In the areas with the baby dragons and the sleeping dragons: the baby dragons will emit a non-damaging (or very slightly damaging) aoe when they die which will wake the sleeping dragon if they get hit by it so tanks should take care to tank the baby dragons away from the sleeping dragon.

The sheathes aren’t iconic

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I’m not quite sure why this suggestion bugs you so. The sheathes aren’t iconic, the sword(s) are. As of now they’re just empty sheathes, if they adding the swords in just for decorative purposes I wouldn’t mind them, but for them to just be empty? It’s as much part of the vest as my bag being part of my shirt (not part of it all).

To be fair Mr strife didn’t have the need for his 7 sword motorcycle or his back mounted weapon store until advent children hit it big. It would’ve made sense to me to have a “strife outfit” and/or an “advent strife outfit” to pick from (especially since in advent children he used multiple swords as opposed to the Buster Sword) but seeing the 3x repeated lightning event that’s sole purpose was to hype up the XIII franchise I can only assume we got the ff7 remake outfit to hype that up too.

The sheathes are apart of the costume therefore they are iconic, it bugs me because people think they’re entitled to having past Final Fantasy characters costumes changed to suit their needs.

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Sure they made the XIII stuff dyable but asking for something to be removed from the costume itself doesn’t make sense, the whole point of implementing this costume was so folk could dress up as one of the most iconic characters in the series.

Gotta disagree with you there. Particularly this side of the world. Even with the new Dissidia featuring the original as default, he’ll still appearing in the Advent Children garb more often.

As for the post being idiotic, you’re being overly harsh. One (or two) people wanting to alter an iconic costume is not worth the manpower required to add a toggle, nor for the extra client resources it’ll require in terms of asset layers in a game already pushing it’s resource limits on *cough* certain platforms.

Was rather referring to him just being outright against it.You get the costume as a reward. Doesnt necessarily mean it should change to please the minority, but as an option for something very minimal to the costume (iconic or not) it wouldnt be a far stretch to do.

If I may intervene on this, his Advent Children outfit was in Dissidia, and apparently from this video, the weapon rack is nowhere to be seen on the vest. So I would argue that the weapon rack is hardly iconic, otherwise Dissidia cut out an absolutely crucial piece of Cloud’s outfit.

Whether the sheaths are iconic or not is up for debate. (My vote would be “not” since they’re just an Advent Children thing.) But regardless, they’re clearly not part of the vest. They’re part of the swords they’re designed to hold. If we don’t get the arsenal of swords, then we shouldn’t get that odd piece of it attached to an unrelated vest. An empty sheath (let alone an empty multi-sheath thing) is just weird.

I do, however, agree with Bhuni on one point. An on/off toggle for this one item when no other chest slot items have such a toggle would not be an effortless feature to add, and probably not worthwhile unless there was a wide range of such items with parts to toggle on/off.

As for your first argument, saving polygons might be the reason why it wasn’t included, but it doesn’t change the fact that he wasn’t wearing the sheath. If he wasn’t wearing it in one game, it sets the precedent for the outfit to appear without it in another, regardless of whether polygons still need to be saved. It isn’t intrinsic to the outfit, so the outfit can exist either with it or without it (for another example, a lot of figurines of Cloud in that outfit don’t include the sheath).

And for your second argument, I’ll be honest, I don’t remember the circumstances surrounding the screenshot I posted. Is there something in particular that happened that would result in him not wearing a sheath, but keep his clothes and motorcycle intact?

ANIMA NERFS GALORE! FFXIV Patch 3.38 Overview & Thoughts

I totally get your point on low pop servers. But I do think that relics relying on the market is a good decision, it forces people to farm in a lot of different ways and people with money can skip the farm by using the market (capitalism working as intended). What most people tend to complain is how much it costs, but those are usually the lazy ones, as they don’t even consider the possibility of farming the mats like they should and they just get played by the market.

I do have some interest in game development, but I will probably take my career in the way of cyber security and see how it goes, later I might give game development a chance professionally, and not just as a hobby.

FF14 is kinda too casual, FF11 was too grindy, more of a middle ground would be nice. FFXIV is missing on content between patches, the hype on patches works well, but it dies out too quickly. I would discuss some ideas on how to fix this or take it in a better direction, but I don’t think this comment section is the place for this.

I do think SE could be doing more, FFXIV is making a lot of money, they should be reinvesting more and increasing the dev team. This would let them to test a lot of new ideas and tweak what works.

belialpt I’ll be honest, I tried to get enough Gil to do the 210 weapon, and burned out so hard I only just fired the game back up again today, and only because my FC asked if I was coming back. I’m glad I did, but that step was far to much, much the same way A3S apparently nuked the raid community.

Why are you all upset? Since day one you knew this is coming. I mean you knew nerfs were coming. You could have waited. I only got the relics that I needed IE if the 230 relic is better than the lore and I actively play the class then I got it. If you grind this stuff out early idk why you think you should be upset when nerfs come. They’re inevitable and as I said you could have waited lol.

It’s the method of nerfing. Its a kick to the balls to players that continue to play everyday and spend what they obtain on a day to day basis, while rewarding people that didnt play and had completed 30% of the grind.

The one way that wouldnt hurt anyone would be to increase the amount of items rewarded from doing said activities from patch day forth. Not reducing the cost.