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Crowfall is an upcoming massively multiplayer online role-playing game (MMORPG) developed by ArtCraft, described as a “Throne War Simulator”. The game aims to be a fusion of action MMORPGs and real-time strategy games. Its Kickstarter campaign ended March 26, 2015 with a total funding of $1,766,205, surpassing its original $800,000 goal by $966,205. As of April 25, 2016 the total funding has reached $7,046,322 which includes an amount of $2,726,322 from pledges collected from both the Kickstarter campaign and donations taken on the Crowfall website.

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Final Fantasy XV art team discusses the Uncovered fan art calendar on mogffxiv

Square Enix has shared a new video today focusing on the Final Fantasy XV art team as they discuss fan interaction and the decision process behind choosing the right pieces of art that went into the Uncovered fan calendar given away at the recent event.

In the video, art director Yusuke Naora teams up with FFXV artist Yuusaku Nakaaki to talk about what it was like watching the fan community react to the holiday themed artwork that was gradually revealed on social media during the month of December last year.

If you weren’t able to attend Uncovered in person, Square Enix has made the calendar available for download in full here.

mogffxiv – Watch Dragon Quest Heroes II’s opening video

Square Enix has uploaded the opening cinematic for Dragon Quest Heroes II – due out next week in Japan. Coming in at just over 2 minutes, the CG movie offers a look at some of the original and returning characters playable in the action RPG sequel.

Dragon Quest Heroes II is set to launch in Japan on May 27th for PlayStation 4, PlayStation 3, and PS Vita. Square Enix has yet to announce a Western release for the game.

mogffxiv | Looking Forward To It (Episode 8) May 15 2016

In the latest episode of our podcast Looking Forward To It, Erren Van Duine and Tony Garsow of Nova Crystallis and Michael Damiani of Easy Allies talk about what games we’ve been playing lately, chatting up that E3 hype, Sakaguchi and Tabata’s recent interview, FINAL FANTASY LIST WARZZZ and more!

HEY YOU: We’re also taking your topic suggestions for future shows! Let’s hear it in the comments below or you can tweet/follow us at @NovaCrystallis!

mogffxiv – New look at magic and combat in Final Fantasy XV

The folks over at IGN have gone up with a new video focusing on Final Fantasy XV‘s battle systems.

The video runs just over a minute and a half and features Noctis and friends casting a variety of magic and other high-level attacks against enemies in the familiar Duscae region.

Check out the footage below.

Final Fantasy XV is due out for PlayStation 4 and Xbox One on September 30th worldwide. For more on Final Fantasy XV be sure to check out or continuing coverage here as well as all the details surrounding Uncovered: Final Fantasy XV.

Square Enix reveals some of their E3 2016 plans, several playable demos on mogffxiv

E3 is just around the corner and Square Enix is preparing for the event with a series of blog updates detailing their plans leading up to the show. The first in a series of several posts has gone up today, revealing the first batch of playable games the company will have on hand at their booth.

Square Enix Presents

The latest Square Enix announcements will once again be discussed on the Square Enix Presents live show. They’ll be debriefing you on not only the latest news, but also providing a more in-depth look into our games throughout the entirety of E3. Expect to see content like developer interviews and exclusive live game demos.

The show will be live streamed on Twitch and YouTube.


Square Enix will be bringing the following titles to their booth, playable to the public.

  • Deus Ex: Mankind Divided
    Deus Ex: Mankind Divided, the sequel to the critically acclaimed Deus Ex: Human Revolution, builds on the franchises trademark choice and consequence, action-RPG based gameplay, to create both a memorable and highly immersive experience. Players will once again take on the role of Adam Jensen, now an experienced covert agent, and will gain access to his new arsenal of customizable state-of-the-art weapons and augmentations. With time working against him, Adam must choose the right approach, along with who to trust, in order to unravel a vast worldwide conspiracy.
  • Hitman
    Our Episodic release of the latest Hitman game is in full steam and we’ll be releasing information about the third installment of our seven-part World of Assassination experience. We’ve previously shown Paris & Sapienza. What exciting destination will Agent 47 head to next?
    Hitman is the sixth game in the blockbuster series and is the culmination of a journey started by Io-Interactive more than 17 years ago. It builds on the critically acclaimed and commercially successful foundation of games like Silent Assassin, Blood Money and the recent Hitman: Absolution.
  • Just Cause 3
    Our newest Just Cause 3 DLC entitled the “Land Mech Assault” pack will be playable. Previously released DLC, “Sky Fortress,” took to the air as Rico Rodriguez got a massive upgrade to his wing suite. This latest DLC takes Rico’s chaos causing arsenal back to land where he’ll be able to take control of some devastating mechanized weapons.
    The Mediterranean republic of Medici is suffering under the brutal control of General Di Ravello, a dictator with an insatiable appetite for power. Enter Rico Rodriguez, a man on a mission to destroy the General’s hold on power by any means necessary. With over 400 square miles of complete freedom from sky to seabed and a huge arsenal of weaponry, gadgets and vehicles, prepare to unleash chaos in the most creative and explosive ways you can imagine.
  • Star Ocean: Integrity and Faithlessness
    With its upcoming launch of June 28th, fans will be able to play the fifth installment of this epic sci-fi RPG.
    The latest chapter of the highly anticipated sci-fi role-playing game (RPG) series will be arriving in 2016. Developed by tri-Ace, the celebrated studio behind the Star Ocean series, and with character design by akiman (Akira Yasuda), the game is an epic adventure that introduces seamless transitions between gameplay and dynamic cut scenes, creating a new level of depth of immersive storytelling in video games.
  • I Am Setsuna
    Our Tokyo RPG Factory’s first introduction to the gaming world, I Am Setsuna, is a homage to the the RPGs that paved the way for current generations of games and gamers.
    Established in August 2014, Tokyo RPG Factory is a new studio within Square Enix specializing in Japanese RPGs. The studio revisits the ethos and practices used to develop for the 16-bit era and aims to re-introduce the classic JRPG style to current hardware, mixing the spirit of the past with technologies of today.
    Taking inspiration from the golden era of JRPGs and their story telling, innovation and depth – the first title from the studio, I Am Setsuna, will arrive in Europe and North America in 2016.

Square Enix Collective

Square Enix Collective is a crowd funding initiative to help developers get their games out to the masses. Its will make its debut on the show floor of E3 this year with two playable demos from recent successful campaigns.

  • The Turing Test
    The Turing Test is a first person puzzler from the developers of Pneuma: Breath of Life that explores the phenomena of consciousness and challenges the meaning of human intuition. Take control of Ava Turing, an engineer for the International Space Agency (ISA), and progress through a narrated story of introspection and morality whilst uncovering the hidden mysteries of Europa. Delve into The Turing Test‘s human interaction puzzles and arm yourself with logical and methodical thinking. Take on tests designed in such a way that only a human could solve them. In an evolving story based on mankind’s inherent need to explore, protect and survive; players search deeper into Europa’s ice crusted core and transcend the line between man and machine.
    Investigate the truth behind the ISA research base on Jupiter’s moon Europa. Solve puzzles using your Energy Manipulation Tool (EMT) to transfer power out from one object and into another. Power up and take control of artificially intelligent machines, manipulate giant structures and solve complex tasks; all woven into a multi-layered story based on the human struggle for control. The Turing Test can only be experienced through the interactive medium of video games.
    The Turing Test sparks your synapses into action in this electrifying new first person puzzler, as players learn the true cost of retaining human morality.
  • Black The Fall
    Black The Fall is an atmospheric game set-up in a communist dystopian era. Playing as Black, an obedient factory worker, you get one chance to outsmart the oppressive system, but the road to freedom is paved with puzzles, pitfalls and manipulation. A door malfunctions, an opportunity arises. Once out, what will you do to survive?

Square Enix promises other demos lined up for the show floor as well, which they’re saving for a future update. In part 2 you can expect some news on Tomb Raider and other new titles the team’s been working on. Help Players Buy FFXIV Gil Cheap Online is assisting a number of players of FFXIV game buy FFXIV Gil online at cost effective prices. Final Fantasy XIV game is one of the most liked games in the Western Market. FF14GilHub is famous for its excellent customer services, affordable prices and instant delivery.

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PVP Thoughts and Suggestions!

Well, im a big fan of pvp and me and many other pvpers queue alot but end up with hours of queues, tbh 10 minutes Is unrealistic, the reason we have these queues is not enough incentives to attract the casuals, pve, rpers to run it. Another reason is the 3 modes we have for fronlines are very alike, no rotating maps each mode, i and few old ls members agreed. Modes tend to be very identical. Seal,slaughter are secure dead, feast now starting to slow the heck down as the pattern is usually! Many pvpers i talk to (even casuals) think just few new modes here and there added like Capture The Flag or Team Death Match of pure chaotic war, extended time, more seal reward! for a expansion i think openworld pvp map would be epic,ect…. Gear its kinda worthless and its the reason many pvpers cutback and pve peeps rarely queue, so like elder scrolls online i think if your gonna give us pvp make the gear epic (Top Gear In Game) states and looks, not look ok and stats be garbage, so make pvp gear mean alot more. Give us more i mean alot more rewards for pvping and dedicating out time to pvp make it so attractive to casuals, Hardcore pve peeps and the funny rpers. As in eso good gear is obtained by pvp too! Also i think a mini story or PVP ONLY Relic set would be awesome and attract alot of peeps and new players. I think a custom-made, glow style would appeal to alot, (Important) Please add more skills to pvp too lut us make our own builds, maybe pve too tbh. Last request but demand please fix queues. I will post more as we discuss and rage over dead pvp. Dealt with the horrible queues for almost 2 years plus!

I know fun is subjective and all, but…all those people who played the feast back when it first came out, when there were insta-queues for both 4vs4 and 8vs8 ultimately quit because it wasn’t fun to them. If these people had enjoyed it, they would still queue frequently (though admittedly not quite as frequently) and not just grab their rewards and run away as fast as they can. Unlike dungeons, PvP has a high innate replayability, because no game is exactly the same – part of the reason why DotA could become a raging success with only a single map and no rewards whatsoever during the WC3 days.

I’m honestly amazed that people still think this can just easily be fixed with rewards. If people only queue for rewards, they are gone the moment they get them and they won’t even bother in the first place if the reward seems out of reach (Hey there, rewards for the top 100!). And that’s assuming the reward is exclusive, if it it’s not, people might rather get it another way instead.

IMO, PvP core gameplay needs to change for it to become and stay somewhat popular. How? I don’t know. But one thing is for sure: The current gameplay does not appeal to a great many players and that’s why all of SEs attempts to enliven it are short-lived.

Please Stop Doing This, Massively Multiplayer RPGs on mogffxiv

Please Stop Doing This, Massively Multiplayer RPGs on mogffxiv

Please Stop Doing This, Massively Multiplayer RPGs on mogffxiv

You know what I love about massively multiplayer online role-playing games? Losing myself in the fiction of a fantasy world. You know what completely ruins that feeling? The MMORPG equivalent of licensed Happy Meal toys.

I’ve been playing MMORPG games for about 18 years. I’ve always found them to be a pleasant alternative to whatever the real world is trying to dump on me at any given moment. Despite some early issues balancing real and fantasy life, the ability to slip away for a few hours and lose myself in another world is one of my favorite ways to spend the hours between everything that matters.

When I do go MMORPG, I go full MMORPG. I’m not a big role-player anymore, having given that up years ago after realizing I couldn’t do it without some sort of adult situation popping up, but I enjoy role-play friendly games. I try to pick names that aren’t horribly out of place in whatever setting I’m in. I turn off chat channels so I’m not constantly spammed by Chuck Norris jokes and discussions about how whatever game I am playing is better than World of Warcraft. I may not be talking or interacting with other players as an orc or elf or nanobot-powered cybermage, but in my head I am those things, at least while I am playing.


Suspending disbelief takes a lot of work in today’s massively multiplayer RPGs. It’s even harder when the demon girl battling monsters beside you is wearing Hello Kitty earphones.

Please Stop Doing This, Massively Multiplayer RPGs on mogffxiv
And then Tera completely went to hell.

Last week En Masse entertainment teamed up with Sanrio to add Hello Kitty-themed items to Tera’s store. Players can purchase currency with real money in order to annoy the living fuck out of me in game.


I enjoyed Tera when it first came out, and I’ve tried hopping back in during big game updates and new character class additions. The first time I tried to go back following the game’s transition from subscription-based to free-to-play I was overwhelmed by the amount of cosmetic items on sale.

I’m not averse to contemporary fashion in my fantasy MMO games. Considering how complex most crafting systems get it’s not a stretch to imagine designers tinkering with traditional garb to the point where it begins to resemble more modern day fare. Sunglasses? The world has a sun, and it’s pretty bright, why not?

What I am averse to is a fantasy world where magical races embroiled in a life-or-death struggle charge into battle wearing shit you can buy from that pink store at the mall. I love the pink store. It’s where I get many of my pink things after eating a pretzel dog and feeling awkward at Build-A-Bear (I want that one, mommy! That’s a grown man, dear).

If your MMORPG does not have an Auntie Anne’s or a Build-A-Bear Workshop located in a mall where players can grind security guard faction, there is no place for Hello Kitty.

Of course Tera is a free-to-play game, and free-to-play games have to get money from somewhere. People are used to this sort of thing in free-to-play games. It’s not like a subscription-based MMO would do this sort of thing.

God dammit, Final Fantasy XIV.

My MMO of choice has been getting crossover content for years, but for the most part that content has made some sense. Crossing over with other Final Fantasy titles or other Square Enix role-playing games is one thing. Bringing in characters from a contemporary children’s cartoon is something else altogether—bullshit.

Please Stop Doing This, Massively Multiplayer RPGs on mogffxiv

I know that Final Fantasy XIV producer Naoki Yoshida and Akihiro Hino, president and CEO of Yokai Watch creator Level 5 are pals. That doesn’t mean a crossover between the two different games is a good idea. I love me some Yokai Watch, but when I’m running about Eorzea firing guns at dragons I don’t really need to see folks running about with these things following them about.

Please Stop Doing This, Massively Multiplayer RPGs on mogffxiv

They look out of place, and draw me out of the fantasy world immediately. The art style does not match, which is funny considering the Final Fantasy XIV creatures appearing in the upcoming Yokai Watch 3 have been tweaked to match that game’s aesthetic.

Please Stop Doing This, Massively Multiplayer RPGs on mogffxiv

Please stop doing these things to my fantasy worlds. Or at least give me an easy option to hide all of this crap and keep the setting somewhat pure. Make the ridable Whisper mount render as a basic chocobo to players who’d rather not deal with such nonsense. Such an option could pave the way for even larger, more lucrative marketing collaborations. Players who don’t give a damn can run around in their Hello Kitty outfits battling soft drink mascots with Oreo-based weapons, and the rest of us can lift happily ever after in the unsullied fantasy realms that drew us to the games in the first place.

Mike Fahey@bunnyspatial

Weekend editor, lover of video games, toys, snacks and other unsavory things.

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