FFXIV – All “Summons” & Signature moves

Yeah, I agree on the prestige part. Also just an overall love/respect of the game regardless. If the game goes down in flames, the makers are more likely to just jump ship. Still though, just that ending video. All that love that went into destroying everything was amazing.

Yes, they do require faith in order to originally manifest. However, from what I gathered in the story, those that are considered Eikons don’t actually need a consistent stream of it to maintain their existence. They still need to consume Aether of course, but apart from that, they’re capable of sustaining their own existences. It’s just that the more faith they get, the more powerful they are. And like you said, Odin’s capable of keeping himself alive with one host body simply because Zantetsuken is the true form.

I agree, that was the job I was looking forward to most but with the summons looking like just a small ball of light and being to easy to obtain its just so uninteresting compared to summoner from final fantasy 11. If only they at least didn’t also butcher dark knight by making him a tank instead of dps/sigh.

Would only use Ascalon for Thordan as Thordan and his knights represent only 1 summon known as Knights of the Round Also signature move of Cruise Chaser would mre be the QTE than the Eternal Darkness.

The author lists “exceptions” in the description, which are the ones that aren’t primals but are still based on summons from previous games, such as Fenrir and Siren. A11 is not among those listed, despite it not being a Primal. Thus, it should be added to the exception list.

It’s rather funny that the first time I saw Diablos was in FF8 and even now his design from then is virtually unchanged hell even his ultimate is the same as it was in FF8, also Bahamut been drinking too much look at that chest! Oh yeah are Siren and Garuda related they look very similar.

This is a team based game mode



This is a team based game mode, and communication is key. They boast that there will be new macros added, but to what extent will they cover? SE, you need to understand that we, as the players, need to communicate specific things at specific time. Certain people may need to get medals, boxes may be spawning soon and you need to warn your team, you may be out of MP and need a BRD/MCH to assist, you may need to tell your team to get mid, get to base, push forward, fall back. You may need to coordinate with your team to burst down a target while CC’ing another. That target may change during the match. Communication is absolutely crucial in team based PvP, so removing that will make the Solo Queue gaming experience absolutely worse than it is now.

You may think this will put a bar on toxicity, and that players will finally reach a point where they are not flaming each other, but here’s the thing…Censorship does not work in this world. Players will simply send tells after the game to talk ill towards their teammates that messed up or were not skilled. They will make alts on those players realms simply to express their disdain. This is what used to happen in past MMO’s which didn’t have in-match chat during PvP. Even through this censorship, people -will- get flamed, people -will- get told they suck. Taking away the player’s ability to speak in one forum only makes the situation worse, as the emotion they are feeling will build up and carry outside of the match, instead of it being handled in the short match time during the game, and then being wiped clean as the next match comes around.

Keep this “feature” and only apply it to those that are to receive punishment for their toxicity. This way, there is justified punishment for those people, as the previous punishment (permanent bans) is extremely harsh given the context of the situation. The goal would then be for them to realize that communication is key to success, as they will have a difficult time playing in The Feast without being able to communicate with their team.

Chiming in just to state my disapproval as well. I’m sure just about everyone here has lost their temper in chat during Feast but this is doing so much more damage than it heals. The Matchmaking already creates heavily imbalanced games where players with the skill level of a Bronze/Silver rank are being matched as Gold/Platinums… removing any complex way to communicate with your teammates is just going to make the games that much more imbalanced, noncompetitive, and overall unfun.

I entirely disagree with the change – as mentioned chat is crucial… But, although I will get a lot of slack for saying this – I absolutely understand why. PVP is a competetive game and tempers run high… That’s to be expected. What’s not to be expected is the sheer level of toxic attitudes that can arise. I’ve been active in PVP since the beginning pretty much and have seen it all … “Omg ur so bad” “wtf u doing” – things like this can be expected. Things like telling others to die, homophobic slurs, calling people a plethora of mental health diseases – these are NOT ok … But it happens constantly and it has OBLITERATED the community. Wait times are insane, and all of us complain about them, it’s naive to think that this isn’t because of attitudes.

A lot of the top pvp’ers are very toxic, and it’s honestly your fault for this change. This is a game that really strives on the positive community – and some of the stuff I’ve been called in the past has been pretty much shocking (I obviously can’t post it here). Sure, report them – but there’s no reason at all why I or anyone else should be presented with that in the first place.

Macros are SO important in Feast. It’s difficult to be aware of everything that goes on, and be able to react accordingly. Healers can’t macro to indicate that they are stunlocked or need full swing purified off of them. Ranged DPS can’t tell us when their burst is up. My main job, Paladin, is very reliant on CDs and communicating them to my healer, I always tell them remaining time on my Cover and Tetsudo so they can respond appropriately and we don’t accidentally cover and attune at the same time.

FFXIV – How to Machinist: Fake it ’til you make it

The politician analogy is so true. I’m crying with laughter. It all looks really great in action, but only machinist mains know how bullshit it all is. It looks great on a parse, but literally half your overall dps is from cooldowns. How how much of your time is spent actually using potent cooldowns? Very little, and most of it revolves aorund the incredibly rare CD combos possible with wildfire. So most of the time you’re just TRYING to look busy and useful as your overinflated opener DPS floats your parse. Not even people who use ACT can see you’re just a silly wanker.

I tell people BRD is still the more reliable support dps by leagues even with the hypercharge change (foes has far far more uptime. think about that), but everyone is just so impressed by dat burst they think I’m exaggerating.

Merri I love your videos. They always make me smile even when i feel like crap and they are and you are an inspiration. Thank you for all you do. I dont know if you have ever said in any of your other videos. But what do you use to edit and make your videos. Besides the final fantasy 14 game.

Please make these for every class, I just found these and now I can play FFXIV perfectly and now my family and FC will accept me and won’t disown me and leave me with no house, money or car and get Titan to land a salty landslide in me eyes.

I know this isn’t the point of the video, but if you have a degree in Mechanical Engineering, the last thing you’ll be doing in flipping burgers. You’ll be making around 75k a year. Go to school instead, guys. Real life Machinist > FFXIV.

I have a bad habit from FPS games to reload all the time even when I don’t need to. Thanks for the heads up about not having to reload! Super useful stuff here.

I was worried there for a little bit Merri, you scared me when you showed up as an Au Ra in your last shorts video. I thought we had lost you! I’m glad to see you are back to normal! Keep up the good work!

Oddly enough, I followed the same example for Bard, and took Wanderer’s off my hotbar. Who do they think I am… ? A Mage!? I’m a fuckin’ Bard for Christ’s sake. Now I do SO much DPS, that parties always kick me from Thordan EX because they’re so scared I’m just going to outperform their entire Free Company.

FFXIV – Live Letter 33 Announcement & Predictions

I doubt it, mainly because we have Tokyo Fanfest on Christmas. They won’t drop it immediately before or after that, and Dec 13 is too early. Really don’t think they’ll drop it right after new years (and I hope not because that’s MAGFest weekend), so Hap’s guess of 1/10 is likely the earliest we’ll get it.

I think ARF HM is happening just because the second boss text intimates you are being tested as a bio weapon and get approved for mass reproduction for beating the testing machine. Them allagans sure love their clones.

I hate to harp about FFXI since it was never exactly a perfect and balanced game, but damn the summons looked good there! I’ll take any change on SMN, even if it’s a pathetic glamour that does nothing. I always felt like pets should be doing more for a pet class, Garuda’s always just firing away every few seconds…yay. I’m tired of the ugly glowy blocks following me around.

I honestly could have sworn the Famitsu interview outright said new Diadem is essentially a light party raid…I wanted to hear your thoughts on that, but maybe I misinterpreted what was said. I’ll have to go back and read through it again, I suppose.

if they would just make umbrite available for 100 tomes instead of 300, that portion would become so much easier. I wouldn’t even care about additional methods for obtaining them if they just made that small change.

Personally for “Void Ark 3” I’m mostly curious if the “foreshadowed” bosses will be correct. We know the first fight will be on an airship (superexcited for that) but mob-wise I think we’ll see Diabolos, Ferdiad and Shadow Queen Scathach. Diabolos has been a “given” ever since Void Ark 1 and the reappearance of Ferdiad in the cutscene after the defeat of Calofisteri convinced me that we’ll see him as a boss aswell.

If I had to guess I’d say it’ll be Ferdiad on the aforementioned airship (maybe powered up by the presence of his Queen or due to proximity to the “Fortress of Shadows”.) For the 2nd encounter I’d say, if somewhat predictable, that we might be betrayed by Cait Sith. It’d be fun to approach an empty boss area, after which a cutscene plays and boss-form Cait Sith appears. After that it’s Diabolos follwed by the Queen.Really excited to see where they take this one and on which bosses they decide on Wiping City has been kinda fun mechanics-wise, much better than Syrcus ever was, so I’m really hoping for another Ozma-level encounter. Of course Ozma is only difficult if you don’t know what you’re doing but that could be said for almost any encounter in XIV.

I had to quit runescape for a while came back in a year my account got hacked

Watch out on the websites u click on specialy those that advertise to do stuff for on rs.people can put key loggers into ur computer.Our Guide to Buying Runescape Gold at 2007runescapegold.com. I wouldnt be surprised if u got hacked because websotes like that have key loggers.

They go into your bank and find crap items. They then have someone trade with you from their site. If you don’t have the crap items they will take an item that you have a lot of so you might not notice. Same with items.

Well that site in 2006-2007 i spent about 560$ mabey around 650 I still have the things to show that iv’e paid and my code ect :/ =( I had to quit runescape for a while came back in a year my account got hacked… I said stuff it so i locked the account and started a fresh life on runescape.. Now i feel much more happy=D Just anyone Don’t trust me once u buy you will, keep buying and buying. Not worth it TRUST ME.

Some point Garlemald will get a bit of the Ishgard treatment in


I figured I’d make a thread to contain a lot of the speculation and discussion about 3.5 and 4.0 that’s inevitably been leaking into other threads simply due to the gradual trickle of information we’ve been getting about both since the Las Vegas Fan Fest combined with a lot of people’s hype, concerns and general enthusiasm.

I don’t necessarily mind the Zeno villain thing but I am a bit bummed Regula sounds like he is going to go out in a relatively minor role. I still hope we will see more moderate Garleans. They said that they will be comparing the Garleans to the Allag the Garleans try to emulate and while there was a lot wrong with the Allag, I don’t think they were entirely bad as a nation (apart from Miqote persecution the bastards!)

One thing I kind of hold out with is the idea that being loyal to the idea of the Garlean state and loyal to the imperial family don’t necessarily have to be the same thing. We know that Garlemald has conflicting internal factions and I expect us to end up going to Garlemald proper some day. When your talking about a faction like Garlemald, there aren’t that many threats big enough to make them reliable allies at the moment unless the Ascians switch tact completely and start operating openly or unless the threat to Garlemald is Garlemald itself.


My hope is at some point Garlemald will get a bit of the Ishgard treatment in that we have to deal with the elements that are a threat but we aren’t going to go there to throw the baby out with the bath water.

One day we’ll get our Larsa, I’m sure. At this point, wishing ill for the entire Empire is wishing for two continents to be thrown into upheaval. We and the Garleans share a common goal: the salvation of the world. It’s everything about how to achieve that goal that we disagree on. But the Empire has been heading down the same path as Allag, and are making some of the same mistakes. We need only purge certain factions and points of view to make peace with the Garleans … after a satisfying conflict, I hope. I mean, I’m lukewarm excited for our “Larsa”, and all, but what about our “Vayne”? I’ve been so focused on my high hopes for Elidibus as one of the apex antagonists that I’ve barely considered it!

I get the feeling that it’s going to be both. The Griffin has already been establishing that Ala Mhigo’s new viceroy is a brute compared even to Gaius van Baelsar, but at the same government views tend to vary much more than populous views. Most people just want stability and opportunities to thrive, and some people will surely be afraid that handing control of the nation over to a resistance that’s done nothing but fight and run for two decades (and ousted the King of Ruin at that) is a horrible idea, no matter how bad Zenos is. Sometimes the regime is all that needs to change. Sometimes attempting regime change does more harm that good. I can think of some real-world relevance…

Sounds like seven hells of risk! I mean, having a concrete definition of “Okay, this story is in THIS year, this story is in THIS year” will be a huge boon to certain aspects of the game experience (like not being asked what year it is every three to twelve days). And there are a ton of ways to do some really fun stuff with it.

On the other hand, the bubble was put in place for reasons. We can’t just go back in time when we teleport west of Ala Mhigo, so I assume time would move everywhere. That means we’ll have to maintain the timeline archives much better than we have been to ensure things don’t get crazy. Imagine if 4.0 starts and the Battle of Silvertear Skies was now 16 years ago? Eep!

Yeah, there’s definitely a contradiction at play regarding Xenos. I’m not sure how to read into the whole ‘nobody will sympathise with him’ statement because a character can do awful things and still have at least some redeeming qualities. Cersei Lannister is my favourite example for those familiar with Game of Thrones – a lot of people brush her off as ‘evil’ but fail to understand why she acts like she does. I do hope they’re not backing down on the more moderate angle of the conflict. Turning Garlemald into a one dimensional villain across the board after seeing the likes of Gaius and Regula would be very disappointing.

FFXIV OST – Alexander Prime’s Theme

Took me a while but here it is, alexander itself. I had to do some heavy editing to remove all the interruptions from the time freeze move so that you can hear the whole theme (the orchestrion version had terrible audio quality). It’s going to be an adventure trying to figure out the lyrics…

According to FF Wikia, ‘It may also be a reference to the famous Macedonian king, Alexander the Great’, which is good enough for me. Additionally, in FF6 Alex’s Magicite is found in the throne room of Doma Castle (which I think was actually called the King’s Room), which could be further proof of the name origin.

This whole cycle was a lot more light-hearted, action-packed anime fights than the somber tale of Coil.. Nothing’s going to top Coil’s story, for sure, but Alexander was an excuse to fight robots and have gobbiespeak lyrics, so it’s OK in my book.

No, but you can change the timing of the double tap on your triggers. It goes from a setting of 10-75, in milliseconds, I presume. I use 20, which is just slow enough to do it without having to hammer it like a pro, and fast enough so that I’m not accidentally activating them.

more appropriately you (as it’s always the avatar of the player character), Cid, etc can’t jump out of the way and get blasted. Your past version from the cutscene takes the 99990 dmg and you just drop.

I know this feeling, I keep tossing up between the two games, get too into one, you miss the other and the lack of features from the other really starts to get under your skin.

Ragnarok is probably gonna be whatever the Ala Mhigans are up to, we know Omega is coming soon enough, and fanfest said Stormbloods’ 24-man is going to be “very final fantasy” which could mean the elemental fiends and/or chaos.

Well now we have 2 Primes in this game. Bahamaut Prime being the destroyer of Final Fantasy XIV 1.0 and now Alexander Prime who’s a living fortress seraph with him having 6 wings it seems and the power of time. I love this game more and more as these Primal Fights and the Prime fights here.

FC can work together to reach a goal



I have a plan to move to Tonberry (might be) soon enough and I’m looking for a very special FC in Tonberry to stay.
I have a few candidate to choose from and 100 Acre Wood is in my first list because your family are very active at recruiting ppl. Rarely ppl use their own thread because they don’t really care much about recruiting. This is a big plus for your family (FC).

I’m not a person that like to jump from FC to other FC so I’ll select my candidate very carefully.
My base criteria for FC is about 100 or more members on it and has a FC House, FC House is very important because it show you that your FC can work together to reach a goal.
There are 3 important questions that I need some answer:

1. Activity
How active is your FC at the moment? What plan do you have or use to keep your member interest at your FC and playing FF ARR?
Member activity is very important because nobody want to be alone and left behind.

2. Guild Management
How good is your FC management, FC site, and information sharing? How about the head family, how good is the leader?
If you can’t manage your FC, then there is no FC. FC is a country need to be manage by a strong leadership. FC site is very important to keep your member updated with the lastest information and status of your FC.

3. Guild Friendliness
How friendly is your member to help other member in need? Are they very helpful or just ignorant?
Not all ppl is an old ARR player, some of them are new at this game. Some of them are shy to chat or talk, some of them might not an English fluent speaker. But they are still your family and your friendliness could reach their hand and heart to be more open for their family.

I know I can read the first page for some of this information, but I want a member to answer this question and also for the latest update of your family.
Considered this as a bump and your family recruitment. Also if you have any questions I’ll be happy to answer it for you.
Thank you very much.

FFXIV – How to Machinist: Fake it ’til you make it

If the wrench was a pommel and the machinist was a swordsman, it would’ve been worth something, you could end bosses rightly. As is, not much of a skill.

I died when he removed gauss barrel from the bar then cut to a scene of him strafing around a target dummy and firing. Funniest video ive seen in a while. Tysm!

Let’s be honest here, nobody knows how the MCH rotation works, even the top MCHs just have found muscle memory that surprisingly does dmg but wouldn’t be able to put it into words.

The politician analogy is so true. I’m crying with laughter. It all looks really great in action, but only machinist mains know how bullshit it all is. It looks great on a parse, but literally half your overall dps is from cooldowns. How how much of your time is spent actually using potent cooldowns? Very little, and most of it revolves aorund the incredibly rare CD combos possible with wildfire. So most of the time you’re just TRYING to look busy and useful as your overinflated opener DPS floats your parse. Not even people who use ACT can see you’re just a silly wanker.

I tell people BRD is still the more reliable support dps by leagues even with the hypercharge change (foes has far far more uptime. think about that), but everyone is just so impressed by dat burst they think I’m exaggerating…

Please make these for every class, I just found these and now I can play FFXIV perfectly and now my family and FC will accept me and won’t disown me and leave me with no house, money or car and get Titan to land a salty landslide in me eyes.

It’s a bonus and future recipes/ items are not designed with the idea



So with the new mentoring system out for people who have mastered crafting/gathering and the rise in Diadem gathering parties, anyone think we should have a small bonus as a light/full party of crafters or gatherers with their own party bonus? It could help to mentor someone with a small boost to GP/CP or control/perception etc. Nothing major but would encourage people to party up for things like airship building, fc events, or even tutoring/mentoring new players coming into the world of crafting/gathering. What do you guys think?

Example would be like Miner could give a small percent in perception while fishers give a small increase in GP, etc. On the crafter end maybe 2 or so could give a small increase of control, craftsmanship or CP just like a full/light party of battle classes do currently.

As long as it’s a bonus and future recipes/ items are not designed with the idea that you will definitely have this bonus running, then sure. I’ve always thought of crafting and gathering as sort of solo gameplay, but I could see making it more of a team activity (optionally).

We already have bonuses from FC, which are very nice, but the dev team has thus far not designed content that required that they be up so I can imagine that they could do the same with this, though at some point if there are enough optional bonuses floating around that you could have you eventually have to take them into consideration, otherwise players will be able to craft/ gather items with much lower stats than designed. I don’t think we’d be anywhere near that territory yet, though.

I don’t even get why you replied to this. The only response before yours was a negative reaction, which has more likes even.
We can’t trust that group content for crafting/gathering will ever be good or fun, so far every update for DoL/DoH has been crippling.
Airship content was a dud, a bunch of effort most often done by 1 or 2 people but required an arbitrary Light Party to get any actual progress done, even though most of that party had nothing to do with the work effort.

If crafters had one, it’d be like a liquor break, where you could pretend you’re Gerolt.
Maybe restore a little CP or give Quality a nudge. You could use it to try and salvage those times where Hasty Touch decides it wants to fail 5+ times.

I’d rather not see stat buffs from partying. Make them too small, then they’re trivial and no one would bother partying anyway. Make them too big, then players would see them as a requirement, then it becomes so commonplace that devs have to make it a requirement so as to keep content “challenging.”
The idea of giving smaller crafters a helping hand is interesting, but I feel like that’s what the gear buyable from scrips is for.